Late update, but life has a way of keepin ya busy sometimes, ya know? In the meantime, I've gotten plenty done with my animations! I've refined Sonic's model and added some dynamic textures to his mesh. I wanted his eyes as textures. I got it. I wanted them animated. I got it. I wanted them to move dynamically around the mesh. I got it. I wanted eyelids as textures to overlay his eyes and also have them move and tilt dynamically. I got it. I wanted shading overtop of all of it. I got it. And the shader nodetree I made is a wide awake nightmare that nearly killed me trying to make it all work together the way I wanted. But I got it! I've also been busy on Amy's mesh as well. I feel like my techniques have gotten better since I've been learning Blender over the past year or so, but still novice stuff. Regardless, I've made plenty of progress on her model! Once I'm done with it, I'll move on to rigging her model for animation. Still plenty of work to do, and I'm not slowing down anytime soon!
NanoSoft
Keep it up! I wanna see you come back so badly. :]