Been workin with Blender making my own models for the animations. I figured the easiest way to both animate and get the angular+sketchy aesthetic I'm wanting to go for is using 3D models. That said, I'd still like to use 2D illustrations for the story beats, so don't think the style of my recent illustrations will go away completely.
It's been an interesting ride so far, learning Blender and making models at the same time. Here's a few pics, two of the model and another with the overlay in front of the camera. Still working on getting the overlay to cooperate at more than one angle, but I'm slowly learning how to use Blender. As of right now, this is all I've done. My next update I plan on releasing a small trailer showcasing some of Sonic's animations, but before I even get to that point, I'll hafta refine the model some more, rig the model, then make the animations, so I've got a while longer yet. I just wanted to let y'all know, I haven't been sitting on this. I've put a lot of my spare time into making it this far, and I'm not done yet. Not by a long shot.